Recovery
Live Race: host disconnect
A host disconnect does not stop a race already in progress; rematch waits until the host returns.
Before you start
- Be in a running Live Race when its host disconnects.
Steps
Let the active race continue
Connected players keep playing to the shared deadline. The host disconnect does not cancel or pause the current round.
Open the Live Race: host disconnect guideWait for the host before a rematch
A new race cannot be started until the host reconnects and can take the host-only action.
Open the Live Race: host disconnect guide
What to expect
- Host disconnect and explicit End race room are separate states.
Other paths
Reconnect to a race
Return to the current attempt before its deadline.
Open guide: Reconnect to a Live RaceRecover a room error
Check whether the room itself remains reachable.
Open guide: Recover an unavailable, expired, or interrupted room
Visual guide
Annotated screens
Each numbered note names the control or state marked on the screen.
View full-size original annotated screen (new tab)What the numbered markers show
- 1Score acceptedConfirms the connected racer’s score was accepted after the host disconnected.Open guide: Reconnect to a Live Race
- 2Final room standingsShows the connected finisher and the disconnected host’s No submission row.Open guide: Reconnect to a Live Race
- 3Back to roomReturns to the room; a rematch still requires the host.Open guide: Read group results and rematch